Updates
- Specialized elemental Collectors now only collect their matching Mote require their given mote - Mouseover UI shows 0 Motes of the matching element as a preview to explain it. Will likely add an error message later.
- Note: for existing saves, the Collectors will still be there, but they will no longer Collect unmatching Motes from under them - you can no longer place a Collector on an unmatching field.
- Collectors now show gathering rates on mouseover in the world (used to just be in inventory).
- Collectors update their shown rates based on Array research being completed.
- Production tab has been re-sorted for consistency.
- Magma and Rooted Gripper cost tuning.
- Rooted and Titan Gripper power consumption tuning.
Bug Fixes
- Nitor should now correctly light structures on its own plane.
- Nitor now should correctly illuminate terrain on its own plane.
- Tidal Collector Range upgrade should now function as expected.
- Coral Pools will no longer consume resources when attempting to plant a coral with no slots available.
- Elemental Orb progress will now save (there is more work to be done here for the UI and actual end of game flow).
- Movement on the research tree should no longer be affected by pathways or streamways, but is still affected by passive speed bonuses.
