v1.1.4 Bug Fixes
We have fixed several communication-related bugs.
- Fixed a bug where, if the game host was disconnected and forced to leave the room, the microphone could fail to synchronize when reconnecting to the room.
- Fixed an issue where changing the discussion time in the room’s detailed settings caused excessive communication traffic, which could lead to an unstable connection.
- Fixed an issue where, when the “Riajuu” role was attacked by another player, the attacker’s name could sometimes be shown in the log under certain conditions.
- Fixed an issue where the UI display of the settings button on the lobby creation screen was partially overlapping.
