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Dev Update #7 - Oculus Rift support

If you have received an Oculus Rift on Monday March 28th onwards, and already own the game from Steam Early Access, please read below:

We are in the process of determining the best way to let you carry on playing Radial-G : Racing Revolved that you've purchased whilst in Steam Early Access. Please stay tuned for details for your options, we are currently looking at:

1. If you send an email to us at 'OculusKey at radial-g dot com' with your Steam receipt, Steam username and as much evidence as you can that you have purchased the game through Steam, we will provide you with a keycode that works on the Oculus Store for free (offer only available until Saturday April 30th 2016)

2. Adding a one-use DLC option for the Steam store page that will provide you with the Oculus Store keycode (only available to those who have bought the game through Steam)

3. Uploading a new build that you will be able to side-load into Oculus Store as an "unofficial app" and run it from there

Be aware that it is a public holiday here in the UK today so we will be implementing the above from Tuesday 29th March 2016 onwards.

NB. If you wish to carry on playing with Oculus DK2, we will be moving the current 0.8 Oculus Runtime version of the game to a beta channel that you can opt into through the Steam game client.

Note that the game is officially coming out of Steam Early Access today (March 28th 2016) with the price adjusted to match the price on the Oculus Store ($24.99). However we will no longer be offering free Oculus Store keycodes to buyers if you buy the game after it has left Steam Early Access!

The best place to buy the game, along with all the other great titles available for Oculus Rift, is the Oculus Store Home application.

PS. HTC Vive support will be coming soon within the launch window of the SteamVR HMD.