Thank you to everyone who joined our Corner Shop: NightShift playtests!
We’ve already received tons of valuable feedback — it really helps us improve the game and polish the overall experience.
Today we’re rolling out our first minor update with several fixes and improvements based on your reports and suggestions.
Changelog
🎮 Gameplay
• Added sphere collision to Trash objects, improving physical interactions.
• Added mop spam prevention when stamina is low, balancing cleaning mechanics.
• Added delay in Dr. Morton’s room, adjusting pacing in tutorial sequence.
• Fixed Day 4 quest, ensuring proper quest progression.
• Improved stamina regeneration rates.
🔊 Audio & UI
• Added sound feedback for no stamina, enhancing player awareness.
• Added sounds to UI elements, improving user experience.
• Improved UI scaling and wrapping for multiple languages/localizations, ensuring better readability and accessibility.
💬 Dialogue & Localization
• Repaired dialogue wrappings, making conversations display correctly.
• Changed dialogue to show parcel advice, providing clearer instructions.
• Fixed tutorial message for clarity.
• Corrected Polish typos and translation errors, improving localization quality.
• Localized previously missing texts, increasing language coverage.
• Unlocked localization dashboard, enabling easier management of translations.
We’re continuing to monitor your feedback and bug reports — please keep sharing your thoughts on the Steam Discussions or our Discord server.
Thank you for playing and helping us shape Corner Shop: NightShift. 🌙
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