If you've been following the forum discussion you may have seen that, in response to some requests for more options to play with no morale, we're adding a new game mode! In playtesting, we also came across a few minor things that should be addressed in this patch. Here's the full list of changes:
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* BOTS - Now Hard *
- A new HBOTS (Heroic/Hard Bots) has been added. Morale is disabled, but the monsters are more in line with the stats in PVP mode.
* It's An Achievement! *
- Added two new achievements. One for beating HBOTS mode and another for beating any Player Made Raid.
* Knowing Their Place *
- Made a change (correction?) to how raiders remember their row based off their role if it was changed during a fight. Healers changed to DPS should now properly stay in the front row, and DPS'ing clerics that were changed to Healers will stay in the back row.
* Only The Devs Know Anything Is Wrong*
- Fixed some issues with the second Insect Temple fight where the boss wasn't all her abilities.
* The Sound of Silence *
- Fixed an issue where charmed Wizards weren't displaying any announcement text during their turn.
* Keyboard V. Mouse *
- Fixed an issue with the New Game screen where making a game mode selection with the mouse would cause the left and right keyboard commands to stop functioning on that screen.
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As always, we hope that you enjoy the game and please let me know if you have any issues or suggestions!