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Update 0.771 Alpha - On the way to stable multiplayer

At the current stage the game have quite a lot critical bugs and various flaws which interfere you to fully enjoy the game.

Seems like at this points we no longer should add any new big features, at first, we need to fix all critical bugs, issues of usability and polish already existed features.

Also seems like stable multiplayer with public servers could be very important feature which may brings a lot of new players to the community, so we decided to make multiplayer fully stable and reliable before to develop any new big features.

So the next few updates will be directed mostly on fixes and small improvements.

CHANGE LOG

Improvements

  • Rotors and pistons now works in multiplayer
  • Added visual fill indicators for power storage and small cargo container
  • AI stations now have infinity amount of fuel and energy for its engines and weapons, it allows them to keep their orbits for a longer time and now they are more stable (however not 100% stable yet)
  • Splash damage of rocket is temporarily removed, because it caused undesired behaviour when hit shield or another rocket . Now rocket causes 100 damage to single target. Later splash damage will be improved and returned back.
  • Added button "Open folder" in "Saved ships" window which opens a folder with ships using file explorer
  • Saved ship no longer can be placed inside another ship. It checks for some free space in order to load a ship
  • "Duplicate selected ship" button has been removed from the sandbox menu, because its functionality already replaced with ship save/load manager
  • Added sandbox button " Set faction to mine" which allows to obtain an ownership o any ship. Can be useful if you loaded a world of another player or in order to debug AI stations

Fixes

  • Laser weapons works again
  • Turrets now can be controlled when located on the second part of rotor or piston
  • Now a name of world file may contain a dots
  • It is no longer possible to buy modules from shipyard outside of shipyard area
  • Fixed rendering issues of some bold and italic style fonts
  • Fixed a crash on quit (The game no longer offended when you close it)
  • "Auto connect" button of Command Module now works correctly for power connectors
  • If you enabled resource connectors and storage icons and if you will start dragging resource icon from one container to another - you no longer will grab resource connector which located under storage icon