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Update 0.55 Pre-Alpha

Hello! Another quick update here. Until save\load still not implemented, we decided to add several creative tools, so now you can refill your fuel tanks for free, and enjoy by watching battle between two fleets.

Now you can create a copy of your active ship and give it under control for ally or enemy. Warring faction will automatically shoot at each other with all available weapons. Until there is no advanced AI, make sure that you connect your lasers to the power source before creating copy of the ship.

Besides, this is not a simple update for us. After we launched Celestial Command 19 days ago, we got many offers from various reviewers and writers of various game portals for free keys, but we decide to wait for some time to improve the game a bit. And now we finally ready to show the game for wider society.

Also we want to thank all who already now help us by creating video, streams and publish information on various web-sites.

So, the next update will takes several days. Now we'll be fully focused on the save\load system and we plan to please you with it in next update.

Change log

Major improvements and gameplay changes

  • Added several creative tools which allows to made some fun with AI and got a free fuel

Minor improvements

  • Asteroids now rotates (actually it rotates since 0.542, but now they are don't stops after a minute)
  • Info panel for sector of the asteroid is slightly redesigned
  • Added more descriptions for various interface elements
  • Interface elements slightly rearranged
  • Added button for reset camera pan to default state
  • New center of mass button icon

Bug fixes

  • Drones can be selected when they are above modules