So! As you see, we're trying to make an updates almost everyday, hope you like.
But you probably want to know about more long-terms plans.
We are not sure, look, we have several main direction:
Save \ Load
Multiplayer
Procedural missions
Craft system
New tools and weapons
Also there is “bugfixes” but it is out of the list because we working on it anytime.
So, what from the list is a priority? What we thinking.
Save \ Load is pretty useless until the game don't have some kind of “game progress”. Craft system and missions will give that “game progress”.
So there is a plan A:
Basic craft \ missions → Save Load System → More craft and missions
But there is a another plan B:
First Multiplayer → then plan A.
Multiplayer is a very powerful thing, Any game with a multiplayer is dramatically better then the game without it. Flying with friend is much better and it can bring the PvP experience. We feel that we can implement the multiplayer in probably a week, or even earlier.
There is two arguments for the plan B:
1. Multiplayer is easier to implement when it begins in early stage of the development.
2. There is a idea that the game without survival mode but with multiplayer is more fun than the game without multiplayer but with survival mode, but maybe we are wrong.
Or maybe plan C, which is hybride of plans A and B:
Basic craft \ Multiplayer → Then plan A.
So, what do you think?