Hi! Today we worked on migration to new version of Unity engine and some code refactoring, so change log is not very big. Hope, tomorrow will be something more impressive.
Full change log
Major improvements and gameplay changes
- New starting ship with the engines for quick start
- Added Mac support
Minor improvements and bug fixes
- Now resource connectors cannot be connected to a storage which is not a part of this or any docked ship
- Some people cannot start the game, "Start Game" button do nothing, now it should be fixed.
- Now when the ship is falling apart during the rotation, each of separated parts inherit the angular velocity, inheritance of linear velocity now should be more correct
- Sometimes, when the active ship falls apart, the display of orbital trajectory is jumping from the active ship to one of the separated parts, now it fixed and trajectory is always displayed for the active ship