Hello, dear followers. We are glad to inform you that we can please you with an update already on the next day after release! At first we thought that we will make an updates every week, but now we feel that we're able to make an updates every few days, or even every day! Seems like it would be pleasant and for you and for us.
We worked on your requests and bug reports, plus radar was totally reworked and added one new cannon. Not all of the planned bugfixes and features have been implemented, but we will continue tomorrow.

We want note that your idea of automatic construction for drones made the gameplay much more enjoyable. As you see, we don't want to load you pointless chore, so feel free to suggest any radical changes in the game. Now we are sure that we've launched an early access just right in time, we get a lot of ideas and bug reports that would be impossible before Early Access.
Full change log
Major improvements and gameplay changes
- Now radars creates only one marker per detected ship, instead of creating a bunch of markers for each module of the ship
- Radar's markers now changes their color and form according to the faction and type of the associated object
- When several nearby radars detects the same object, this object have only one marker, instead of several markers per each radar
- Now you can click on the marker to select associated object
- Now when you start to building a module, all drones of the active ship automatically takes an order to finish the module, so you no longer need to give these orders manually
- Added a new weapon, Energy Pulse Cannon
Minor improvements and bug fixes
- When you press “New Ship” button, the new ship will be placed in random point around the ship, this should lower a chance that it will be destroyed right after creation. This is temporary fix, later the process of building a new ship would be more correct.
- If the current ship was lost, control will be switched to another ship automatically after 3 seconds
- Background music now have the maximum playback priority and it is not interrupted when the game is filled with a lot of sounds
- Now you can't give the drone an order to build the same module multiple times
- Now you can't give the drone an order to "build myself" or build one of the starting modules which is already built
- Redesign of Developers and Options panels
- Redesign of Early Access panel in the right-bottom corner of the main menu screen
- Multiplayer button is temporarily disabled
- Exit button from ingame menu, now returns you to the main menu, instead of close application
- Fire cone of large turret lowered from 120 to 30 degrees and turn speed from 30 to 12 deg\s