
Hello!
In this update we didn't managed to prepare some new features, only a few important fixes which took more time than we expected, mostly with multiplayer, so it is no longer broken and you can fly, mine and construct ships with friends.
However quests and AI still can work incorrectly in multiplayer.
Also, adaptive scale of interface for high-resolution monitors is temporary disabled until we figure out what wrong with drop-down menu.
CHANGE LOG
Fixes
- Multiplayer: Fixed important bug which caused very significant lags in multiplayer games. Now lags is much less noticeable.
- Multiplayer: Now server will not lose ownership over its ship after someone connect to server
- Multiplayer: When you docked to ship of another user, you no longer able to detach his modules and control resource connectors
- Fixed "news" buttons in main menu
- Fixed mistake with upper case symbols in world generation window
- Fixed empty input field at world generation window
- Fixed empty drop down menus
