Chinese Football Simulator" Version 5.264 Patch Notes
Optimized passing stutter and smoothness issues, removing many poorly transitioning pass animations.
Improved player animation logic, now prioritizing accuracy over other factors.
Enhanced midfield central ball-holding logic—players now favor distributing the ball to the wings.
Refined 30-meter zone ball control logic—wide players are more inclined to keep possession.
Improved midfield wing ball-holding logic—players now make fewer unnecessary floated crosses.
Optimized backline passing choices, blocking passes if opponents are within 30 meters of the passing lane.
Adjusted shooting power, reducing weak, "floaty" shots.
Improved decision-making for contested aerial passes ("knife-edge" high balls).
Enhanced teammate selection for headed passes.
Improved goalkeeper distribution after saves—keepers now prioritize safer passing options.
Reduced and resized the stamina heart icon.
Increased the allowed shooting distance when a clear shot path exists.
Reduced the occurrence of inexplicable, sudden back-passes in certain situations.
Slightly improved turf texture quality.
Fixed display issues for names containing rare characters during matches.
Fixed occasional "double-kick" glitches during passing animations.
Added a "stamina percentage" display inside the stamina heart icon for clearer energy feedback.
