# 29.12.
Today's patch brings several bug fixes and minor improvements. I've also made a small guide on how to use the autoaim joint which you can read here: http://steamcommunity.com/sharedfiles/filedetails/?id=364968683
# Improvements/changes
The tooltips in the exploration mode and the mission overview now actually tell the player what to do.
The progress in the exploration mode is now automatically saved after each sector. It's still permadeath, but no longer permadeath due to game crash. :)
Energy absorbers: a) no longer targets parts of your own ship, b) max range now shown in tooltip, c) description improved.
The hide UI mode (Ctrl-F11) now hides the pause messages/overlays as well.
# Bug fixes
Probably fixed a memory leak issue causing the game to crash after playing for a longer time with high quality backgrounds.
Fixed a patch-transition issue causing no more shops to spawn when continuing an existing pre-patch save file.
Fixed a Windows-specific issue preventing bugs from being detected.
Reporting a bug should no longer generate more bug reports when it fails to deliver the report for whatever reason.
The grappling hook now retracts when the hooked ship gets destroyed.
