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Patch 121: Tendency System

# 11.7
- Added a tendency system to the exploration mode. If you've played Demon's Souls, you know what this means. Negative events like destroying allies or shops and positive events like killing pirates and enemies effect the tendency. I'm leaving the details for you to figure out. :)
- Fixed a specific bug causing crashes when resuming old exploration saves and freeing techlabs/shops.
- Increased the maximum java heap size. Maybe this will fix the OOM crashes.

The next dev stream will be this Sunday at 6 PM GMT on my Twitch channel.