Here are some more bugfixes and new features. I also started a new evolution run to create fresh enemies. The results should be in tomorrow's patch.
New features:
Added the micro solar panel which is more compact but very expensive. Useful for smaller ships.
The locale is now determined by your setting in the Steam client instead of your system settings.
The game now saves whether you have used auto-assignment for each ship.
The carrier now has a glow effect when it is activated.
The inventory in the editor mode now expands to fill empty space in the upper right corner.
The game time spent in an exploration is now recorded.
0% and 50% assignments are no longer displayed unless you enable the advanced editor mode.
Bugfixes:
Fixed a possible crash caused by the repair bots.
Fixed the annoying slight flicker of the assignment lines in the editor.
Fixed a line break bug.
Fixed energy chains being shown as active in the editor mode.
Rotation joint modules no longer have an invalid placement warning while in a shop/inventory.