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Patch 99

# 27.4.
- New mission: destroy your 'clone'.
- Cloaking device update: Being cloaked now consumes energy per second. Energy consumption depends on cloak time, ship weight and cloaking device count.
- Key bindings are now permanently shown in the key view.
- Map tooltips now contain a warning if you ship is not suitable, e.g. when you lack an ore container on a mining mission.
- Repairbots should now prioritize the modules with the highest relative damage.
- Made the shop module filters consistent to the inventory.
- The reset/random-button in the skirmish setup now automatically generates enemy ships.
- The camera distance setting has now a bigger effect on the in-mission camera.
- Surveys are no longer shown the first time you start the game.
- Pirate bases no longer attack enemies.