- Enhanced the enemy generation algorithm to provide more variety. For example, you can now find sectors with many small enemy ships to crush.
- Getting destroyed while testing a ship in an exploration no longer counts as game over.
- The grappling hook no longer retracts when a module on the grappled ship is destroyed.
- Fixed crashes caused by the particle system.
- Fixed the ship cost calculation ignoring module quality.
- More minor fixes.
- News and updates
- BossConstructor
- Patch 148: Enemy generation algorithm etc.