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Patch 174

Miscellaneous:
- Added some missing glyphs: ’“”«»
- Tweaked the evolution algorithm to make bigger ships more feasible and frequent.
- You can now make defend allied factory and kill enemy factory work.
- Upgrading armor variations in the tech lab should now work.
- The ore collecting achievement now only requires 50 ore.
- The VN FFA and VN ally/enemy wave missions now delay spawning ships when more than 8 enemy ships are on the map.
- The VN wave mission now spawns more enemies but waits for you to sort of clean up a wave until it spawns the next one.
- You can now play the von-neumann missions in the skirmish mode.

Bug fixes:
- Fixed using workshop ships in the skirmish mode.
- Fixed a very rare crash with the torpedo module.
- Fixed autoaim joints being indestructible.
- Fixed interceptors not targeting enemies in the VN FFA mission.
- You can now skip the score screen build-up by clicking/key pressing.
- Fixed some text/translation issues.