Features/Balance:
- Batteries now start 'full'. Therefore, you can now theoretically build ships without energy generation.
- You can now change the game speed to slow the game down to 50%.
- Increased the warpout time for the 'defend x' missions to 120 seconds.
- Slightly buffed the weapon range attributes and fixed their attributes.
- Decreased the rebound of the scatter gun from 25 to 10.
- You can no longer use the repulsor beam to drive your own ship.
- There is now a small delay before tooltips are displayed.
- Made the flak cannon's aim more reliable.
- The piston module now transmits energy inbetween ship parts.
Fixes:
- Fixed the speed filter buttons in the hangar. Thanks to Soar for the huge bug report thread!
- Replicators should no longer 'remember' ship parts when moved. Also, they now report invalid placement if the replicated ship part contains other replicators.
- Fixed a bug in the "follow ship part"-camera mode.
- Fixed a bug causing the AI to chase ships that have warped out.
- Flying modules no longer block laser beams.
(In order to download this patch, please select the beta branch: http://steamcommunity.com/app/330100/discussions/0/353916584666075195/)