Developer postOriginal post (opens in a new tab)

Patch 128: More bug fixes

- Repair bots now repair modules on ship parts attached by rotating/auto aim joints.
- You now need to slow down a bit to enable repair bots to repair.
- Repair bots attach themselves to their base when done repairing.
- Fixed a graphical glitch with the joint graphics.
- Fixed a bug in the editor causing to the control key being bound to modules when copy-dragging them.
- Fixed a bug allowing you to accidentally assign keys while renaming your ship.
- The rotating joints now adapt their strength to the weight of the connected ship parts, thus reducing jitter.
- Improved the ship placement algorithm to make spawning on asteroids or mines less frequent.