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Patch 180: Bug fixes etc.

- VN misions should now longer spawn in places where they would cut off parts of the galaxy. Also, they wait for your ship to reach a value of 1250.
- Reduced the requirements to complete the combat missions, e.g. the number of asteroids that need to be transported.
- Fixed a bug causing the particles in solar winds to stand still.
- Fixed a bug in the linked armor.
- Fixed two errors in the GL shader code affecting Intel GPUs.
- Fixed a bug related to joints.
- Torpedo launchers do less damage when mounted on enemy ships. Also, the torpedos' trails are now really big. :)
- Improved the automatic error reporting.