26/04/08
Changes:
Added lighting effect to Frag Grenade and Molotov Cocktail
Now newly added equipment will also be highlighted when your cursor hover over the equipment type bar on the left of your equipment tab
Fix:
Fixed switching to weapon while using an item which initiated from the inventory can activate multiple weapons at the same time
Fixed UI issues for insurance system
26/04/07
Changes:
Optimized the visual effect of Fungal Stalker - Smoky Variant
Adjusted the throwing animation for Molotov Cocktail
Changed the internal size of Toilet and Decoherent Reactor to 6x6
Now Fallen Leaf members will carry Stabilizing Powder as they operate in Dimensional Fragments
Adjusted the damage profile of Grenade Arrow:
120 Impact + 80 Puncture + 500 True Damage -> 150 Impact + 60 Puncture + 30 Slash
Now it should not one-shot anyone with proper protection
Fix:
Fixed buff stacks display problems
Fixed that the old version of Cigarette can still be acquired
Fixed the progress bar for consuming grilled food
Fixed interact with another container before toilet can finish flushing will flush the wrong container
Fixed the position of error tip when moving items
Fixed items disappearing when moving a piece of equipped body armor/clothing/pants
Fixed locked frame rate when restarting the game
Fixed UI localization for safe house
Fixed fire attempts while reloading will trigger the sound effect for empty chamber
Fixed the Swift Draw corruption, again, reducing draw speed instead
Fixed research on the Research Table not correctly log
Fixed the Structure Steel mission can trigger more than once
Fixed several problems in the [Origin-00] 1941 map
26/04/02
Added missing weight and price to the new equipment.
Added new animation for new consumables.
Fixed several texture issues.
Fixed several missing models.
Fixed UI problems caused by closing the Decoherent Reactor while it is working.
Changed zombies to drop their loot instantly instead of having to search their bodies.
26/04/01
Fixed some missing localizations.
Fixed the blueprint of Decoherent Reactor requires human sacrifice.
Fixed some interaction issues with new containers
Fixed ToolTip UI adaption.
Fixed some container size issues.
