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Children of Morta | Bugfix Update - June 2021

Hello there, Fam!

We've just released an update for Children of Morta on XBOX, PC, PS4 & PS5! It fixes a number of bugs, as well as some platform-specific issues that you've reported - keep up the good work, it's super helpful for us!

Nintendo Switch update shall be live June 11th as it needs a little more time!

List of FIXES:

  • Fixed audio looping issue (Playstation 4)
  • Fixed a few instances where Mark could have stuck behind walls (especially during Forest boss fight)
  • Progression blocker in some instances after defeating the final boss in the Story mode and Family Trials (Insane difficulty) is now fixed
  • Fixed the occasional progression blocker during Ferocious Slayer objective
  • Portal may appear behind the closed door after completing the Cleansing Guardian objective
  • Two or more of the same divine graces could be obtained
  • Fixed Kevin's "Deadly Storm" talent not working as intended
  • Fixed Mark's "Swirling Staff" skill not working as intended
  • Fixed the issue where it sometimes was not possible to interact with a shopkeeper due to items piling up
  • Fixed the issue with directional keys being reset each time the game is restarted
  • Fixed the issue that could cause characters to become invincible in Local Coop because of Unstable Relic
  • Fixed the issue where Revive prompt could be randomly shown in Local Coop
  • Fixed the issue with traps spawning inside objects in the Desert biome
  • Fixed the issue with trap relics causing incorrect kill streak numbers
  • Fixed the issue with pressure plates not working as intended during the memory puzzle
  • Improved performance throughout all consoles
  • Minor bug fixes to improve the stability and overall experience

In case of any further issues, please, as always, reach out directly to [email protected]!

Cheers!
Dead Mage & 11 bit studios