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Wot I Think: Children Of Morta

Developer: Dead Mage

Publisher: 11 Bit Studios

Release: Out now

On: PC, Mac OS

From: Steam, GOG. Humble

For: 18.49, $22, 22

Games about families are pretty uncommon. Ignoring the state of games about dads (because they’re about dads, not families, which is sort of accidentally on point), can you even name the parents of more than a couple of game characters? There are probably more about orphans than about someone who, even in passing, has parents.

Children Of Morta is all about the family. It’s a slashy light Diablo-ish game without the loot. Instead of classes you choose a member of the family to delve into the ISO standard monster cave underneath the family mansion. Each has their own weapons and talents, and there are endless cut scenes about how they all come together to stop the evil purple goop coming down the mountain to englubben everything.

Now read that last sentence aloud slowly enough that it takes several minutes, and as though it’s the most profound thing ever said. That’s how Morta presents itself.

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