I've made some important changes shortly after releasing Alpha20, and instead of waiting till the next major update, I decided to release them under the number 20.1. The update includes some nice gameplay improvements, bugfixes, and major optimizations.
The changes have already been rolling out incrementally on Steam. Here's the changelog going back just to the preview released two days ago. For the full changelog going back to Alpha20, click here.
Gameplay
- Enemies are highlighted purple to prevent confusion when fighting other Keeper forces. This can be turned off via a setting in real-time and control mode.
Fixes
- Fixed a crash involving "Bring item" and "Apply item" tasks.
- Fixed trap arming issues after the arming task is cancelled.
