Better wall clinging and wall jumping
Eliminated wall cling bug where the player sprite would flicker when contacting a wall when falling from a jump or a drop
Changed and optomized how some obstacles function
Replaced and optomized menu systems
replaced some backgrounds
tweaked the level design for the first linear stage
Now has built in DPI awareness for better more crisp display of graphics / better visuals
Allows for better display performance on 4K screens and/or screens with larger resolutions.
- News and updates
- The Legend of URE
- Refinement Update