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December 2 patch notes

Hello!
Just uploaded a new build. Mostly bugfixes and optimizations:

* Support unicode input, fonts, and keybindings for non-english keyboards
* Save game asynchronously when activating stations for smoother experience
* Clamp aspect ratio of various menus to avoid clipping on 4:3 displays
* Tweak control response for snappier spaceship rotation
* Fix bug where decrypted but unused blocks would be encrypted during wormhole transition, and where save progress could be lost when entering wormhole
* Fix bug where certain controllers (e.g. Xbox One Controller) experience really bad input lag
* Fix scroll direction on OSX
* Enable compression when downloading agents (faster wormholes)
* Allow binding mouse buttons 4 and 5
* Reduce CPU usage due to AI pathfinding for drones
* Hotkeys are no longer caps-sensitive
* Fix occasional crash when clicking test button in editor
* Fix spelling in menus
* Fix packaging issue where music is recompressed every update resulting in large update sizes - apparently the ogg vorbis encoder is nondeterministic. This update will be ~100MB but future updates should be only ~4M (unless we add more music).