Hi everyone!
Like I said, here is it! Another update but this time with more content.
Then let's talk about what is new. Starting with a new map generation.
Map generation
This new map generation is right now pretty similar to the previous, however it will allow much more control and future implementations. Also, the generated terrain is now much more realistic and with less water! More to explore.
Ah, and no more floating buildings over the water.
New animal type
Introducing the pheasant! New winged animal implemented. It was done before, but not implemented. Now you can hunt flying birds.
Airdrops / first map event
Yay! Now you can have an airplane dropping resources over your map at morning (9 AM). It will drop weapons and supplies.
In order to get the airplane flying around, you need to craft an antenna first, and to do so you need Scrap and a Transmitter, that you can get from Armored Zombies. Then place your new antenna anywhere and the airplane will fly around every morning.
The airplane will drop two kind of boxes, supplies and weapons. This boxes contains a higher drop for those items that you can get in the world but only if you are lucky. Also it may contain exclusive things like a placeable mine!
More things!
- Buildings will no longer keep generating over the water
- NPC limit added to the map
- Character stuck (animation) fixed
- Now you need to generate the map in order to save it
- Lightnings effect optimized, no more FPS drops
- Blood effect optimized
- Break block effect changed
- New item added: transmitter, dropped by armored zombies
- New recipe added: antenna, craftable with scrap (20) and transmitters (2)
Version changed to 0.1pa, you need to update your game in order to keep playing
Important
This update is bigger than usual, please, keep your game updated for possible fixes.
Update available on Steam in 10-15 minutes.