Hey there!
Today we're uploading a fix / optimization update with a few changes and additions while we're working on the big patch coming.
These are the biggest changes that you may be interested:
- CPU thread charge reduced while generating terrain
- Endless loading screen on multiplayer fixed
- Very first spawn of zombies, ammount incremented.
- Now acid rain will play a "hiss" sound if you are being damaged by it.
- Acid rain damage reduced, but you still need to run.
- Mouse cursor is now more visible.
- Wildlife and enemy spawn and visiblity improved and tweaked to avoid bugs.
NOTE: when creating a new map don't use dots (.) to avoid S.O. problems, we're fixing this too.
Update available in 5-10 minutes!