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#UPDATE 0.20a - Let's keep improving!

Hi everyone! And happy Christmas of course.

Here we are again with a new update, I hope you like it!

A new enemy

This new enemy is a bit rarer than the basic zombie, but they will be spawning at day and at night. Don't worry, they won't be coming from underground at night.

There are a few survivors just like you out there. Some of them get infected for various reasons. More aggresive than ever, they are faster and stronger, even faster than you, so better be ready or run away!

They are generated randomly with the same clothes that you can wear, and we are randomizing this even more in next update. Beware, they might look like a friendly survivor, but they are not at all.

Survival guide

As you may know, there was a "Help" button that opened a window with some help, some of them referencing old system that are no longer in game.

That's why we are proud to announce you the new

Colonizer survivor guide from New Citadel

This brand new guide will keep growing and expanding so it will include game lore and survivor tales to be readen whenever you want.
Also it includes a basic information about how to get started and some things that you may need to know how it works.

Improving rain and adding utility to the acid!

Rain will now affect also player wielded torches and cocktail molotov's fire, also acid rain (so beware of explosions).

But that's not all. As you (should) know, you can get water from rain by using an empty bottle under it, and now, you can get acid water too.

Acid water can be thrown like a molotov cocktail, and in collision with fire, it explodes, useful? Well... find it useful, but...

You can now also craft your own bombs by combining acid water with a cloth and throw it away to get fireworks! The explosion is quite weak, but trust me, is really useful.

And as always, patch notes

There are a few major bug fixes that may be breaking game experience and we've ported the game into new Unity's version, that should be improving performance aswell.

0.2a
- New zombie added: infected survivor (better run away if they see you, really)
- New survival guide, basic tutorial book
- Survival guide will be shown the first time you enter the game automatically
- Zombies coming from underground will now only happen at night, stay safe!
- Bug fix - problem breaking crafting system for some users solved
- Bug fix - "Craft" button won't be longer active if you haven't the mats
- Bug fix - Dynamic item window not allowing closing after opening it
- Bug fix - Boxes should now contain loot when broken in multiplayer
- Bug fix - Furniture should now contain loot when opened in multiplayer
- Bug fix - chat will no longer send a message if you don't write a letter
- Bug fix - opening chat won't keep you floating when opened in a jump
- New item: acid water, can be obtained filling bottles under acid rain
- New item: acid bomb, can be thrown, causing a small explosion on collision
- New recipe: acid bomb, can be crafted with acid water and a cloth
- Throwing acid water into a fire source will make it explode
- WARNING: acid will now react with player wielded torch too!
- WARNING: acid will now react with molotov cocktail's fire
- Rain will now extinguish almost every fire
- Changed molotov cocktail colors to match better
- Project ported to new Unity's version
- Happy Christmas day! Not an addition, just a wish for all of you =)

Uploading update, should be available in the next hour since this announcement!