Developer postOriginal post (opens in a new tab)

News about the progression

Hi everyone!

Long time without an update, right? It's time to tell you what happened and what's next.

Coming back

Don't worry, the game is NOT abandoned, however I had some problems, those that are big and ugly and require my whole attention and I don't want to make you dive into a sea of boredom.
All of these problems should be gone by 29th May, yay! This means more updates to the game like before, but also a new project may come soon too.

What about the infinite map?

It was done, but (I know, I hate "but"s too) it was working really bad, I didn't like it at all. It was supposed to work even better than before, and it was, however not as good as I want. So, what is the solution?

First, lets make a 2D infinite map system, "Terraria" like map to be clear.
So I started from scratch with this system, a custom one again, and after a lot of tweaks and doing it like it should be done, it's working like a charm.

I know, I know! It looks so freaking ugly! My whole time were spent on code, not art, so you can't see much on a single image, but trust me! It works amazingly good.

Explaining the way it works compared to OLD system (old OLD system :D ) is way long to explain, so let's say that this time the pieces of terrain (chunks) will be loaded in separated threads, and once they are loaded, bam, you'll see them. And of course, only those chunks on a radius will be loaded.

Before the chunk were loaded on a thread too, but by columns, meaning that a whole column of chunks were loaded, and until they weren't, the game may freeze, but not now.

Time to get this system to OLD maybe?

Yes and no, changing the map system means changing the whole game, and that means a lot of work, but don't worry, it's really worth.
So, step by step, I will be moving pieces of OLD to a new project, from scratch.

Why not to move the system to the OLD project? Simple, as I said, changing the map system changes the whole game itself, it's easier and more correct to build the building from the foundations again.

Support

Also, I'll be very very busy from now, so if you need fast support, please write directly to my email, and I'll reply you back as soon as possible.
To avoid massive spam, I tell you that you can find my email directly from my website.

http://bloodwolfstudio.com

Thank you!