Hi!
As I said updates are coming back this month filled with changes. The biggest changes will come step by step, adding first a new main menu look for the new upcoming story mode and the almost whole new sandbox mode.
In the very next future, multiplayer will be built inside the sandbox mode and working through Steam.
Story mode
This is something that is in my list from the beginning of the development, but I didn't know how exactly make it, cause doing it inside the sandbox mode breaks immersion and limits my choices a lot.
So to start, you will be able to choose one of the three main characters (you've seen them in the trailer) and they will tell you about their story and how they ended like this, learning about the world and their goals.
I'll be releasing chapters for each of these characters when they are ready.
To understand how it will work don't expect a sandbox mode inside this story, you will be playing with these characters, each with different scenarios and stories!
Main character rework
Changing to multiplayer through Steam made me change a lot of things too, so this is the time to make that work for the main character (your character) we've always desired.
Working in two different modes, third person and first person mode, animations will be much more alive and cool, letting me adding new types of weapons without any problems (bow, grappling hook, etc...), emotions for multiplayer and actions like sit, sleep, rest, etc...
At first you'll see this character 2.0 in the character selection menu, but when you enter the game you will be still playing with the same character system we used before until 2.0 is fully finished.
What do you think? Do you like how it looks so far? Expect much more!
Oh! I almost forget about it.
WARNING:
With the upcoming offline system your character data and map data might get wiped since it won't connect to the database anymore. I'll try to make a system that will allow you to download your character data and a tutorial to configure the folders to make it work.