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Let's see what's coming

I'm taking a coding-break, I need some brainy breathing.

Since all of you are playing the game now it is working I want to talk about what are you playing now and what are you going to find next.

Performance, bug fixes

This is a big priority. You need to be able to play, even if this is an Early Access and you know it, you must be able to play it!
There are minor bugs (something goes wrong just for a moment or a little invisible triangle on the terrain), these bug are going to be fixed, but it's not a priority. Then, there are main bugs and problems, like not able to start the game, continuous crashing and so. These bugs are our main priority of work, we need a stable base to work with.

Enemies? Yes, but what about if your enemy is the whole world?

This world is really dangerous. When we have a story mode available you will find exactly why, but in the meanwhile, you can experience it.
Right now you need to be aware of acid rain, big falls, zombies, starving and if you play multiplayer, other players.
So what can you expect next?
- Caves are quite relaxing, right? Well, don't get too comfortable, there will be dangerous gases that might be toxic or even explosive.
- What about this old civilization? They left some mines on the terrain! Watch your step.
- Don't bother a boar or it will kick your pretty ːsteamhappyːss
- Enjoying a relaxing walk into the old ruins and the forest? What if a group of zombies came from the underground? Better be ready.

Inventory and character redesign

Since a few weeks we're redesigning these two things, and we need a bit more. We want to improve the way the player can interact and progress, we don't like the current tablet. It will be still a "tablet" view, but the interface will be much more comfortable.

Well, now I need to get back to work! Have an idea? Post it in the comments!

Oh, and don't be shy, try the editor, make a building, and share it!