Hey there!
How are you doing? Well I guess you are sad, the summer is ending, and we need go get back to school and work :(
But at least we're going to keep working too to bring you new updates and improve this game!
So here's come the 0.15a update, which brings new things that we're going to be working in the next weeks to improve and add more features.
New interface system
We're starting to create the new interface system that will make interactions much more comfortable and easier, and less buggy of course. You will be able to open windows, move them and interact while your character is not moving at all, and if you need to close all of them at once, just press one button (alt) and you're ready to go.
So expect more update into this new interface until we replace even the whole tablet (zablet) into this.
Store, buy items!
Are you tired of trying to get a specific item? Too many coins and you don't how what to do with them? Then let's go shopping!
For testing purposed all prices are discounted! Autumn sale!
This store is the very first to be in-game. All items will be delivered by an airplane in the spot you made your order, so beware of the falling box.
More to kill...and be killed
Be careful. Now if you are standing on soft ground (dirt, grass...) zombies may come from the underground to kill you!
And at night better find a place to hide, because they are 3 times more active and you might be surrounded in a few seconds!
Full list of changes
- Added a store to buy items with coins!
- Zombie bait improved
- When using zombie bait, zombies will take a little to come from the underground
- New effect and sound added when a zombie comes from the underground
- Random zombie encounters. Watch your step!
- New interface for the needs bars
- From the interface redesign: added interactions labels to open interface windows
- New interface window: options
- New interface window: store
- New interface window: help (currently being developed)
- Needs (life, hunger...) can't no longer exceed 100 points
- Other various minor bug fixes
- Now you can change game settings while playing, no need to get back to main menu
- Coin collecting range increased
- Zecola, Peepsee and Moonsir use shows now as "Drink" and no more as "Eat"
- Added a "pulsing" animation over the icon if any need (life, hunger...) is under 25%
- For testing purposes, the current store will have 80+ items available to buy for now (this will be reduced and distributed along other stores in the map in further updates)
- Added variables to store system (buying price, comission, selling) to improve it and add more in further updates
- Every purchase through the store will be delivered by an airplane in a "public" box in your position, meaning that it will be visible for every player in the network if you play multiplayer
- While you are on solid ground (rock, a building, etc...) zombies won't hear you and won't spawn
- Now zombies will spawn around you more 3 times while you are not on solid ground at night (0:00AM until 7:00AM)
Note: uploading update, it will be available in a few minutes. Keep your game always updated, this update may need some quick fixes.