WHAT'S NEW?
Optimization passes on levels
Brightness transition when moving from outside to indoors
Updated visuals for weather and sky systems
Minimap system
New Map for PDA
Location popup UI
New player model


Early version of artifact hunting

Tutorial level

Redesigned areas in Level 1 to improve the gameplay

WHAT'S FIXED?
Fixed major frame dips caused by lumen
Fixed multiple lighting issues within levels
Fixed anomaly warning sound being triggered by AI
STAY TUNED FOR THE FUTURE ENEMY AI UPDATE THAT INCLUDES...
Newly designed enemy AI that are grouped into factions
Enemy cover system
Improved movement blending for infected
Creature AI attack pattern and movement improvements
Many more bug fixes and gameplay adjustments
Thank you for reading and please wishlist and share with your friends,
Ghost Dev
