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Wild Season v. 0.7.0.11

Hey Folks!

It's been two weeks and a trade show since our last update!

Quick select for inventory added!

Combining the continuous feedback we get from you guys, and over-the-shoulder ogling we get to do at trade shows, led to the decision of focusing almost entirely on bug bashing and experience improvement.

New UI implemented

That means this build has a brand spanking new UI, improved screen resolution and controller support. Cheers to plug-and-play fun for the PS3 and PS4 controllers! Not to worry Xbox controllers, our devs are working hard to integrate Xbox Support and will release a dedicated update as soon as it's available.

Inventory and Animal Profiles

Anyways, aside from that we've fixed a TON of bugs, the major ones of which are listed below:

Features

- User Interface

  • New app icon
  • Changed font on the notification window
  • Animated main menu (from version 0.6.x)
  • Screen resolution can now be changed in the options (from version 0.6.x)
  • Window and Fullscreen mode (from version 0.6.x)
  • Aesthetics for hero when in water (in progress from version 0.6.x)
  • New Shipping Bin Window
  • New Inventory Window
  • New Freezer Window
  • New Storage Window
  • Added cursor icon (this will disappear after 2 seconds in game when not it used)
  • New Generic Notification
  • Added sign posts that shows the building’s opening and closing time
  • Added town circle in town square
  • Added forest gates

- User Experience

  • Polished controller support!
  • Quick View (Spacebar default key then press a directional button to access a specific information window quickly in the game)
  • New Farming Tutorial via Quest System
  • Buildings now open and close according to their schedule
  • Store items now change according to season
  • New Cooking implementation (from version 0.6.x)

- Added SFX

  • Added new Mountain BGM
  • Added ocean waves SFX
  • Added crickets at night SFX

- Game Tweaks

  • Increased watering can capacity
  • Updated items (buy and sell values)
  • Removed colliders on crops
  • Autosave feature (saves every 5 minutes) (from version 0.6.x)
  • Updated story content

BUG FIXES:

  • Story Fixes! Corrected the typos and grammatical errors (Sticklers unite)
  • Fixed the Submerged bug when a part in the forest area where the hero will be submerged in water
  • Fixed game light where it is too dark at night
  • SFX is back!
  • You can now rebind the controls in the Main Menu
  • There’s now a control list in the Main Menu
  • Animal fixes, all they wanted was some TLC
  • Fixed bug where Interacting with signposts will make the mini-map disappear
  • Fixed Horse Betting bugs, you can now bet as much as you can (afford it).
  • Fixed you can open and close the inventory anytime
  • Fixed when eating, you get sick
  • Fixed where you can fish on land
  • Fixed some trees are in wrong layer
  • Fixed some quests in Quest checklist doesn’t update (visual)
  • Fixed when raining and inside a small house, you can see the rain on the black area.
  • Fixed when sprinting while carrying a food type then you eat it, you’ll get stuck
  • Fixed where your character is dark inside a house
  • Fixed daily dialogs, thank you Writing Team!
  • Fixed fade in and fade outs
  • Fixed a visual bug where you can see a ripple wave around the character while fishing on the mountains
  • Fixed a visual bug where NPCs pass through the fence on Giles’ Ranch
  • Removed shipping bin in Spring 12, Frank will deliver it
  • Fixed rare bug in QuickStart: When using female character, you’ll get a black screen. (from version 0.6.x)
  • General store items is now sorted (from version 0.6.x)
  • Fixed rain not watering the crops (from version 0.6.x)
  • Fixed typos in infographics (from version 0.6.x)
  • Fixed tree wither (from version 0.6.x)
  • Fixed debris (from version 0.6.x)
  • The confirm menu in animal store won't close unless you click "No" (from version 0.6.x)
  • Bought seeds and trees sampling will go directly to seed bag without notifications (from version 0.6.x)
  • Fixed a bug where when you quit to the main menu, then play again, you’ll get stuck. (from version 0.6.x)
  • Fixed a bug in cooking where you’ll get stuck. (from version 0.6.x)

KNOWN BUGS:

  • Partial Controller Support, xbox360 controller on mac not working, while xbone controller is working.
  • Some window UI can’t be navigated by using controller (use the mouse at the moment)
  • Some mini-map is not updated (water part)
  • Winter: some buildings and elements doesn’t have a winter asset yet
  • After loading a saved file, tool assets are missing (can be fixed by opening another UI)
  • Visual bugs
  • Some invisible colliders (most in town)
  • The well animation gets buggy if you are not facing it
  • Mouse pointer sometimes disappear during main menu

Phew, that was a long list! If you found bugs and would like to report it, please proceed to our Feedback page, right here . That's it for now folks! If you wanna get in contact with us; like us in facebook to say hi or simply tweet us. Till next time!