The latest stable build is now sitting in the Steam servers waiting for Retro-Pixel Castles to unlock in just a few hours. If you have any problems with this build, don't forget to check our Official Website and tell me about it over in the Support and Bugs subforum or head over to the Steam community forum..
Full Change Log:
- Dismantling system added, your villagers can now take down buildings and recover some of the resources.
- Added two new songs, Skull Hunter and Main Theme Piano.
- Changed full screen key to F10.
- Decreased adult villagers hunger and energy decay rates by 30%
- Frame skipping added, allows the update cycles to run even if the render cycles can't keep up. Making the game much more playable on low end machines.
- Fixed a bug that would prevent villagers from harvesting resources they obviously have access to.
- Villagers can now harvest even if they can't access their work building.
- Floater icons now fade away correctly.
- Optimized the engine, improving load times for the shadow, objects, maps and collision detection systems.
- Added a few new maps (Some official, some user maps)
- Added a link to a fan made tutorial by Boss Llama.
- Fixed a lag spike caused when there was no work to be done, and growing crops existed on the map.
- Adjusted nearly all of the resource costs to build objects.
- Cleaned up the GUI in some areas.
- ..and of course, a whole mess of other bug fixes and optimizations.