InDev 17d is here! 17d is mostly centered around optimizing the game's performance, fixing a bunch of bugs you guys dug up, and tweaking some of the mechanics. There's a ton of small changes, and a few big ones. You read all about it down in the change logs!
You can report bugs over at the official website's Support and Bugs Forum, or on the Steam Discussion Board. :)
InDev 17d Stable Change Log
- Fixed crash when an object is both in-range and inaccessible on the range map at the same time.
- Changed recall spell's description, mentioning it works on resources as well.
- Added experience bars to the GUI for all mobs.
- Fixed a crash when builders attempted to flee before the village center was completed.
- Fleeing mechanics now select a random building coordinate to flee to, rather than the return/delivery coordinates.
- Fixed a crash when the game tried to pre-load a corrupted or blank map into memory.
- Villagers now try to find a new home more often.
- Developer's Choice map Dragonissers Map 3.1 renamed to Forgotten Land and updated.
- Rewrote the entire particle system, improving memory usage and frame rates.
- Less particles are now generated when fully zoomed out.
- Rewrote the dissolve spell effects, refined it's range and fixed a bug in the random number generator.
- Fixed a crash when a building was destroyed before it was fully dismantled.
- Fixed a bug that would cause buildings to have negative hit points while being dismantled, if the building's hit points were below maximum.
- Reduced the amount of fire particles emitted by lava.
- Optimized the map's particle emitters.
- Fire bolt tower now has splash damage.
- Fire bolt tower now intelligently selects targets based on the potential damage they will take, reducing the overall energy costs to use the tower and making large assaults easier to manage by multiple towers.
