In somewhat short order, InDev 24b is here! This patch is fairly small compared to the large patch released a few days ago. For the most part, this patch includes a few bug fixes, balance tweaks and a new bug reporting system that will allow you to upload your profiles directly to my server in only a few button clicks.
Hope you enjoy it!
You can report bugs over at the official website's Support and Bugs Forum, or on the Steam Discussion Board. :)
InDev 24b Change Log
Profile Upload System
- You can now upload your entire profile and a copy of your logs directly to my web server, via the profile menu. Before uploading, you can select between a few generalized categories, as well as leave a short comment. When sent, I'll be notified and will look into the crash as soon as I can, and if the issue is RtR related hopefully have the issue resolved next patch.
Bug Fixes
- Fixed a bug that would return erroneous object locations to certain parts of the AI and spell code, resulting in not being able to "see" certain buildings in range.
- Fixed a rare crash caused by a village trying to pickup and deliver a resource on the ground to a building they can no longer reach.
- Fixed off center small farm construction artwork.
- Fixed a typo in the send to limbo spell description.
- Fixed Cobble and Board Road button in sandbox and map editor mode.
- Fixed a bug where if you draw new roads in sandbox mode, they would have no durability and immediately decay.
Miscellaneous Changes
- Added the Apache Commons library to the game code.
- Reduced the maximum amount of nomads that can spawn in peaceful mode from 10 to 5.
- Disabled the "Time since last nomad arrived" arrival lean in peaceful mode, meaning that the time it's been since your last nomads arrival will not effect the chance of new nomads showing up.
- Available food is now also factored into the chance nomads will arrive. Too much food will encourage nomads, not enough will discourage them.
- Overlay message GUI text is now hidden when you hit F4.
- You can now force interface scaling to a desired amount in the profiles/settings.properties file. (By editing forceInferfaceScale=-1 to 1, 2, 3 or more)
- Updated dissolve spell description.