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InDev 24d - The Save System and Maps Update - Released!

InDev 25 development is already in full swing, so this is likely the last patch in the InDev 24 series. This patch adds a few bug fixes, balance tweaks, edge scrolling, an overhaul to the autosave system and 4 new maps to play on. Hope you enjoy it!

You can report bugs over at the official website's Support and Bugs Forum, or on the Steam Discussion Board. :)

InDev 24d Change Log

Bug Fixes

  • Fixed an extremely rare crash caused by reloading a game when a villager is en route to pickup a resource, and the system checks to see what that resource is.
  • Autosave no longer causes the screen to flicker when the game is in full screen mode.
  • Fixed a bug that could cause villagers to enter in and out of combat when certain spells were cast.

Miscellaneous Changes

  • 4 new maps added to the world map; Newdragon, Black Coast, Strongvale and Death Pass.
  • Overhauled the autosave system, reducing the overall memory load, save speed and "jitter" when an autosave is executed.
  • The settings menu can now be accessed while playing.
  • Made the world map and skirmish buttons more obvious in the main menu.
  • Doubled Essence Collector's generation rates, maximum energy and slightly increased fuel duration.
  • You can now use "Edge Scrolling" map movement, as seen in Starcraft, Command and Conquer, etc. This is disabled by default, and must be enabled in the settings menu.
  • Tightened up map movement a bit.