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InDev 22b - More Interface Updates and Miscellaneous Changes - Released!

InDev 22b is here, wrapping up a few loose ends from the last stable release as well as implementing a ton of small interface changes based on your guy's feedback! This patch also fixes several small bugs and implements a new bundled version of Java that may help out Intel HD users.

Intel HD users; Let me know down in the comments if you have any issues!

You can report bugs over at the official website's Support and Bugs Forum, or on the Steam Discussion Board. :)

InDev 22b Change Log

Interface Changes

  • Added new hotkeys to the settings menu.
  • Settings added to disable clouds and the background.
  • Added map writer and save button back to map editor GUI.
  • Added new music track player to the game.
  • Changed the page up, down and back buttons on the left and right tabs.
  • Fixed positioning of the "Outdated profile" message.
  • Added priority buttons to the object tab.
  • Fixed destroy terrain hotkey.

Miscellaneous Changes

  • Clear/Destroy Terrain now overrides all other selections.
  • Improved game loading system memory management.
  • Experimental fix implemented to correct the "Pixel Format not Accelerated" crash with older Intel HD chips.
  • Invisible monsters (ie; ghosts) no longer generate "running" particles at their feet.
  • Running particles now are only generated when the mob is on-screen.
  • Improved emitter performance by roughly 20%
  • Bundled JRE for all operating systems changed to Java 8u51.