🆕 New
🌐 Gameplay Features
Squads: Characters can form squads, join together, and display squad HUD info.
Character Creation Overhaul: DNA sliders, randomization, skill selection, game mode dropdown.
Chat & Thought System: In-game character thoughts, chat logs, event notifications.
Save System: Save/load player position, skills, appearance, squad data.
Cigarette System: Cigarettes cause lung cancer; visual improvements to items.
Steam Assets & Marketing: Added Steam capsule images and game logo.
Loading Screen: New animated gear and disclaimer visuals.
🎨 Visuals & Art
Moebius Visual Pass: Crosshatching, outlines, skybox, palette, and shader optimizations.
Material Cleanup: Applied and simplified hundreds of materials for consistency.
New Assets: Angel statues, skill icons, temperature icon, faction flags.
🧪 Testing / Tooling
CI Improvements: Separate workflows, license verification, cron schedules.
Semantic Version Check: ProjectSettings now auto-tested.
Manual CI Triggering: Added ability to manually dispatch workflows.
🔧 Changes
🧩 Systems & Logic
Tasks & Activities: Improved planning logic, fixed NREs, better command tracking.
Crafting: Temporarily disabled until inventory/recipe systems are complete.
Quest Access: Can now start quests via in-game computer.
Hardcore Mode: Proper save deletion when player dies.
🖌 Visual Tweaks
Visual Style Shift: Switched to darker toon outlines, less bloom, better materials.
Moebius Shaders: Stronger outlines, cleaner hatching, improved pattern blending.
Environmental Polish: Recolored terrain, fixed emissive issues, improved skybox and lighting.
🖥 UI and UX
Main Menu Redesign: Modern look, fixed cameras, new fonts and layout.
Character Portraits: Headcam rendering improvements and frame design.
Buttons & Text: Consistent button behavior, darker backgrounds, improved readability.
Chat & Log: Messages fade, scroll correctly, and include important events and thoughts.
Misc UX: Copy/paste characters, tooltips, window pinning, skill icons, game mode info.
🐞 Fixes (Condensed)
Fixed NREs for spawning, factions, planning, and interactions.
Fixed visual glitches like missing materials, gender rendering, UI clipping.
Resolved issues with shooting logic, camera FOV, prefab overrides.
Fixed save/load issues for skills, player position, squad state.
Removed redundant assets, broken prefabs, and old materials to reduce clutter.
