Source: Steam Community (opens in a new tab)

Bug Fixes:
- When kicking while shooting the weapon got stuck in the character's hand.
- Zombies couldn't climb walls that were above the player.
- Zombies would play the climb animation while walking up stair/slopes.
- Zombies were spawning inside walls.
- Zombies couldn't rotate to face the character correctily.
- Pistol would get stuck in the reload animation and not be able to shoot anymore.
- AR could shoot one extra bullet if clicking fast enough (resulting on negative numbers).
- Some of the character animations were not playing as they should.
Additions:
- New map, once you get in to the elevator you're transported to the next level inside the facility.
- New enemy, security robot that will shoot the player on site, best to avoid direct contact.
- New visuals for: ammo box, first aid kit, zombies, player character (second level), wires that connect to interactables, etc.