Hey, guys.
On the last day of winter we release another mid. size update including fixes of several annoying crashes and of course new content is here as well.
- Fixed barns and warehouses orders processing algorithm;
- Fixed a crash happening when you try to load a map with ruins which had no animation;
- Fixed a sudden barbarians attack glitch in the beginning of the game;
- Fixed zooming glitches while building/removing buildings;
- Fixed .omap format climate settings processing;
- Fixed a crash happening when you save a game with citizens having no roads to walk;
- Fixed a crash happening when you save a game with workers having no destination point set;
- Trading system was reviewed, fixed some trade advisor hints;
- Map zoom is now enabled by default;
+ Added market animation;
+ Added barn textures + animation (animation and textures settings are open for editing);
+ Added a new Empire map including new graphics for: goods, icons, cities, trade paths;
+ Added notification about bad state of buildings in your town;
+ Added loading of .png textures without alpha channel;
+ Updated garden textures, now they look more fitting the game style;
+ Now immigrants appearance in your town is calculated as a dependable variable rathen than a pure random event;
+ Minimized time needed to draw a minimap;
+ As always, localizations updated thanks to you guys.
Thanks for all your help and contributions. See you in spring.