At first, thanks for your help with development of this game. Last update uncovered several glitches which we tried to patch with this hotfix:
- Fixed health care buildings not operating correctly;
- Fixed construction area rendering glitches in construction mode;
- Fixed corpses blocking construction of new buildings;
- Fixed "unknown walker id" bug, pedestrians' paths from library are calculated correctly now;
- Fixed dust clouds spreading directions calculation;
- Fixed markets information layer not being able to show markets demand levels;
- Patricians now find business in the city: at forums, libraries and neighbors';
+ Added pedestrians' paths colouring (red, greed, blue, etc);
+ Added ability to see servicemen's paths from selected buildings on entertainment/damage/market information layer;
* High level houses now have limits for the number of residents, it depends on the size of a house;
Development notes:
= Game resources are uploaded to our repository;
= A tool for packing/unpacking texture atlases (Linux, Win, Mac) is now available;
= As always, you can see our progress here - https://bitbucket.org/dalerank/caesaria/commits
Thanks everyone. :)