Hey everyone. First of a thanks to everyone for all the good vibes and feedback you've been sending my way, the soft launch has been overwhelmingly positive and it's been hugely gratifying to see the game in the hands of the public!
In anticipation for the wider release tomorrow, I've pushed out a patch that resolves some issues players were having with the game as well as adding to some nice new features that help me give the PC gamer feature police the ol' slipperoo for just a bit longer (*cough FOV slider*). You can press F5 while ingame to toggle the Build number/date display.
Please, let me know through the Steam discussion boards for the game if you encounter any issues, I've been trying to read every message that's been posted there and keeping on top of all of the issues that people are flagging down. Additional content is also abrewin', so look out for more sidequests and weapons and Boozes in the near future!
And again, thank you all so much for the positivity, may your guts be ever full of Booze, kind Wasters!
The full changelog for the patch is below:
- Added a brightness and FOV slider to the Display menu, in addition to adding in more popular monitor resolutions. PC gamers rejoice!
- Fixed the Cooler 2 boss causing a soft-lock on defeat. Tanks don't take losing so gracefully, I guess.
- Fixed an issue where leaving the Cooler by beating the boss didn’t properly reset the level counter.
- Added an option to disable gamepad, and also removed support for non-XInput input devices so that starting the game with a PS4 controller plugged in won't make your character wig out anymore.
- Fixed the name of the the “Honey” cassette tape item.
- Added a fix for an edge case where selling free items that can be stacked would soft-lock the game. Basically, it's a fix for you weirdos who tried selling bloody human scalps to Vulture Val. Totes grody.