Hi everyone!
It's only be a little over 2 days seen the Early Access launch and it's even Easter today, but I wanted to push this patch live as soon as possible to fix a few slight annoyances and enhance Macro, especially concerning the spawning dynamics. It's a small patch, but worth it!
Here are the notes.
v0901m026:
- Fixed Settings in the Options menu not saving between levels and sessions.
- Fixed a bug with points requirement for Bonus Level entry in Classic levels displaying incorrect number.
- Fixed a bug with points counter showing twice in Level 2 Classic.
- Adjusted enemy spawning balance in Macro to include more of the higher end enemies and adjusted distance between enemies.
- Added various new enemies to Macro Level 1.
- Fixed issue with bullet collisions in Macro.
- Further tweaked performance in Macro.
There are still a number of issues that need to be fixed. But those will take a little longer and a bit more digging and testing to resolve. I aim to get them out of the way as soon as possible though! You can find the known issues in the dedicated thread here.
And if you come across any issues, or have any kind of feedback, be sure to let me know!
Thanks!
Best,
Ruud Koorevaar - developer of Zenzizenzic