Finally we've taken another small step (but a huge one for the game) towards release and completed all the necessary checklists to appear on Steam Store page!
Just to summarise for those who haven't heard about us and remind those who helped us on Greenlight and Indiegogo here are our checkpoints that we've achieved so far:
- 5 September 2014 -
The start of Indiegogo campaign. That's how it all began. We've met a lot of great people and got recognised on the Internet. Although we didn't succeed in raising enough funds to let us work full time on Out of Reach we didn't give up and continue developing till today!
igg.me/at/outofreach
- 13 September 2014 -
We've got Greenlit! And that's what we've posted back then: Valve made their decision in less than 6 days with the help of over 8 thousand 'yeses' from you that were 3/4 of all votes!
- 15-26 September 2014 -
The series of Pre-Alpha footage showing a bit closer the gameplay in Out of Reach. All the videos can be viewed on our Youtube channel: https://www.youtube.com/channel/UCCmBVshI-x32NW2yqOViwcQ
Here's one of them:
https://www.youtube.com/watch?v=zikcVbhyzp0#t=18
- 31 October 2014 -
We've started the servers and updated the homepage. Few dozens of brave survivors begun their journey on the first desert islands of the archipelago!
- 2 December 2014 -
One of our biggest supporters on Indiegogo and a great youtuber Starsnipe joined our archipelago together with PartiallyRoyal. How they survived can be viewed in episodes starting from here: https://www.youtube.com/watch?v=GrnM5q7VX_Y
- Whole long January, February and March 2015 -
Countless fixes, dozens of new features, many tests and almost weekly updates and patches for the first playable version on Steam! Changelogs, new screenshots and descriptions as always in our dev-blogs: http://oorgame.com/category/newsandpatches/