Hello, warriors!
Another update has just been applied! It comes with numerous requested tweaks to the combat system, a lot of minor fixes and optimization improvements. Also, we have introduced brand new pieces of music composed by Marcin Przybyłowicz – nation themes which you can hear on the character selection screen.
https://youtu.be/1BcmbWCTvME
See you in battle!
Changelog v.0.7.1.0.3
– Improved hit detection
– Improved synchronization of other players, mostly for mid- and far-range displaying
– Fixed an issue allowing to sprinting while having no stamina
– Fixed an issue which leaded to swimming in air while jumping off high places
– Reduced the occurrence of desynchronization of upper– and lower-body animations
– Fixed blocking arrows with shield held on back; however, damage can still be taken from an arrow aimed in the head.
– Fixed an issue causing players to hang in the air right after spawning
– Fixed an option allowing to switch off additional sources of light
– Fixed issue which made the characters’ hair invisible
– Improved performance in the main building (stone keep) in upgradable towns and castles
– Reduced VRAM usage which should bring be noticeable performance boost on video cards with 1GB of VRAM
– Added new pieces of music and environment details changing during on the character selection screen and during character creation – they depend on the chosen nation
– Added new footsteps sounds depending on the ground type the character is walking on
– Added setting the game language automatically basing on the system language when the game is being launched for the first time
– Added Simplified Chinese translation
