Changelog v.0.6.5.6
Greetings!
The latest update for Gloria Victis has just been released! This week we have focused our efforts on polishing existing systems and solving numerous reported problems. For instance, the interface of dynamic events has been improved with addition of events titles and updating the event’s position on map. There are also numerous fixes for character’s controller and combat balance, as well as few sound effects and animations applied to the interface.
Also, we would like to inform you that Aquilla 1 and Aquilla 2 servers have been merged, so NA players will no longer be spread and battles will be even more intense!
See you on the battlefield!
Gameplay:
– Added rewards for completing dynamic events South of Dunfen
– Improved interface of dynamic events, adding events titles, animation of updating the event’s progress and the first version of updating the event’s position on map
– Reduced damage multiplier for side-attacks damage done with short spears and slightly increased stagger time – it is the first step of spears rebalance
– Added fibula recipe to shops in castles
– Improved animation of earning new level
– Added sounds of earning new level and finishing dynamic events
Fixes:
– Fixed an issue causing that name of flag belonging to the player’s nation wasn’t displayed when hovering a cursor over it
– Fixed an issue causing that flags used to remain neutral on server if a player of the capturing nation logged in when a flag was being captured
– Fixed an issue causing increased stamina regeneration during movement or combat
– Fixed an issue causing that character using a longsword was moving while standing still
– Fixed an animation of taking down and raising a flag
– Fixed an issue allowing to block while sitting and taking a flag
– Fixed an issue causing blocking animations while using emoticons
– Improved dynamic events mechanics
– Optimized a village placed South of Dunfen and slightly improved its design
Hotfix 23-09-2016
– Fixed an issue causing that textures loading system could be blocked by antivir software, so textures couldn’t be loaded properly
– Fixed an issue causing that character’s rotation wasn’t updated after respawn
– Fixed an issue causing that some NPCs had doubled equipment, reducing game’s performance
